The designers learned from their experience with classic and BC, and as a result, I can't imagine why anyone but the most die hard would entirely avoid it. But if for whatever reason you want to avoid all quests (perhaps this is your ninth or tenth alt) you most certainly can level without questing. WOW GOLD players can of course chain run instances, but if you're also weary of that (or you can't for one reason or another) then there's always PvP as well.I think what you're trying to say here is that tanking is too hard in LK? If so, I'd beg to differ, at least compared to BC. Just off the top of my head: Mobs are rarely taunt or CC immune now.All tanks have a ranged taunt and a ranged pull. All tanks have AE tanking potential. Tanking trees have a lot more utility and fewer passive survivability or threat talents. Etc.We did add DKs to make it easier to find tanks, and it has. We also added Dungeon Finder to make it easier to assemble groups, and it has. Neither of those designs guaranteed you could find a tank within 30 sec, and really nobody expected them to.At the end of the day, tanking is a lot of work. Tanks are generally called upon to lead groups, set the pace of run, and keep things organized. Even a healer by contrast can kind of go along for the ride, healing here and there without really understanding the encounter mechanics. (I'm talking the 5-player Dungeon Finder experience here.)